Hello Survivors,

We have a new Experimental Update for a hotfix going live. Please, report encountered bugs here or in our Feedback Tracker.

Patchnotes

NOTES

  • It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data and control issues after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q.DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

GAME

FIXED

  • Fixed: Server crash upon connection
  • Fixed: The Play button would not work under certain circumstances (T141249)
  • Fixed: Incorrect name of the material that was taken from the Watch Tower
  • Fixed: There was no sound when mounting the barbed wire with pliers

MODDING

  • Added: Script function Entity::MoveInTime
  • Added: Name of the PBO which is not part of server data in error message
  • Fixed: Movement on ladder when the parent entity is moving
  • Fixed: Door collision after rotation change

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