PC Experimental Update 1.05.152376
Hello Survivors, We have released the 1.05 Experimental update (current version: 1.05.152376). Please use the new DayZ Experimental Client to participate in the Experimental tests. Patchnotes NOTES It [...]
Hello Survivors, We have released the 1.05 Experimental update (current version: 1.05.152376). Please use the new DayZ Experimental Client to participate in the Experimental tests. Patchnotes NOTES It [...]
GAME Update 1.05.152363 (29.08.2019). This update includes an update to our internal profiling systems. Fixed: Infinite bleeding from corpses - Fixed: Player was mumbling after respawning, if gagged before dying - Fixed: It was not possible to attach doors to the Sarka 120
FIXEDFixed: Issue when a player was killed while switching between seats in a vehicleFixed: Redundant animation was played while entering carsTWEAKEDTweaked: Removed the [...]
ADDEDAdded: Stamina notification when the player can not perform an action due to missing staminaFIXEDFixed: Stamina handling while sprintingFixed: Amount of bullets in a magazine is still [...]
ADDED Added: Cholera has a chance to appear in water bottles and canteens when initially spawned FIXED Fixed: A server crash related [...]
Patchnotes NOTES It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data [...]
Hello Survivors, We have just released the initial 1.05 Experimental update. Please use the new DayZ Experimental Client to participate in the Experimental test. Patchnotes NOTES It [...]
Hello Survivors, We have a new Experimental Update going live. Please, report encountered bugs here or in our Feedback Tracker. Patchnotes NOTES It is highly recommended to [...]
Hello Survivors, We have a new Experimental Update going live. Please, report encountered bugs here or in our Feedback Tracker. Patchnotes NOTES It is highly recommended to [...]
Hello Survivors, We have a new Stable Update going live, including the fixes from the most recent Experimental Update. Please, report encountered bugs here or in our Feedback [...]