PC Experimental 1.17 Update 3 – Version Version 1.16.154707 (Released on 06.04.2022)
GAME
FIXED
- Stabbing attacks had an inconsistent attack speed (https://feedback.bistudio.com/T163835)
- Certain gestures would make the character float above the ground when executed in prone (https://feedback.bistudio.com/T161093)
- Sound of ear ringing caused by the flash grenade could get stuck at some situations
- Items could get stuck in the air when thrown from a high altitude (https://feedback.bistudio.com/T163944)
- Sounds for footsteps were missing while the character had raised hands while holding two-handed weapons
- Ruined Zmijovka hat didn’t properly reflect its state
- Fixed a collision exploit with stabbing weapons (https://feedback.bistudio.com/T163834)
- If a player untied an improvised rope belt with knife attached to it, the knife disappeared
CHANGED
- Increased the muzzle velocity of the Longhorn pistol (https://feedback.bistudio.com/T163900)
- Tripwire is now triggered more precisely
MODDING
- Changed: Strong references for AbstractWave in scripts are not allowed
- Fixed: New -cfgpaths was not working properly
sam van mieghem says:
Codered08 says:
Benjamin Thörnblom says: