PC Experimental 1.24 Update 3 – Version 1.24.157400 (Release on 06.02.2024)
GAME
ADDED
- Valentine’s Bolt (temporal seasonal event object)
FIXED
- Fallen tree branches had too many trivial collisions, interrupting character movement
- Fixed some misplaced street lights (https://feedback.bistudio.com/T178510, https://feedback.bistudio.com/T178524 – private)
- Characters could end up with their hands stuck in raised pose while in tight spaces
- Bandaging with rags and bandages would take the same amount of time (https://feedback.bistudio.com/T178672)
- Switching weapon magazines through drag and drop could result in desynchronization (https://feedback.bistudio.com/T178604)
SERVER
- Added: <groups_as_regular> was using its default value, but was not defined in playerspawnpoints.xml (Documentation)
MODDING
- Changed: Security: Removed ‘ScriptModule.LoadScript’ on Retail Client. No change to Retail Server and Diag
- Changed: File injecting now exposed to DayZDiag executable, which is file patching a file that doesn’t exist in pbo such as config.cpp
sam van mieghem says:
Codered08 says:
Benjamin Thörnblom says: