Hello Survivors,
today’s Experimental update aims to provide some fixes to the current version. The Server files have received an update as well.
Please verify your game files before playing the new update (including your User Data), and report all bugs you encounter to https://feedback.bistudio.com/.
Patchnotes
FIXED
- Fixed: Server crash caused by a bear trap
- Fixed: Client error pops up upon inventory manipulation while sitting in a vehicle
- Fixed: Client error while using the rangefinder
- Fixed: Zombies can run through the closed doors of a garage
- Fixed: Players are not able to see their own chat messages
- Fixed: It is not possible to drink from ponds
- Fixed: Leaving ladders on the half-way platform can create a stuck character – reported by T136605
- Fixed: Ruined improvised suppressors still suppress the fire
- Fixed: Car battery attached to Zenit broadcaster becomes invisible after reconnect
- Fixed: Sorting symbols can be reversed (server browser)
- Fixed: Removed the cause of the game minimizing when using volume keys on a keyboard and similar issues
TWEAKED
- Tweaked: Server performance improvements (shooting sound effects are not performed on a server)
- Tweaked: Inventory performance updates (in general and specific situations such as opening the inventory with multiple items in vicinity)
- Tweaked: Long torch uses pipe attack animations now
KNOWN ISSUES
- some servers will be displayed more than once in the server browser
Notes
- We’ve done some changes to the VoN Codec, so when moving your current Server Config to the new patch, be sure to change your vonCodecQuality = 20
- In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
sam van mieghem says:
Codered08 says:
Benjamin Thörnblom says: