FIXED
- Fixed: Character and server names were not cut after a certain length, when displayed in the main menu ui
- Fixed: Loot on the Olga wrecks’ interior seats was inaccessible
- Fixed: Damage on barrels was not visible from distance
- Fixed: Attached materials could end up in the wrong watchtower slot
- Fixed: Incorrect HUD info about your weapon being jammed after re-connect
- Fixed: Restraining could be used to recharge items held in hands
- Fixed: It was possible to stack some items over its limit within the players inventory
- Fixed: Missing Xmas lights’ attachment slot on canopy tent
- Fixed: The weight of items was not properly calculated upon re-logging to a server
- Fixed: Issue with an invisible wall appearing at a gate’s position, when upgrading it with walls afterwards
- Fixed: Client performance could severely decrease when colliding with a stone oven during certain state of the fire
CHANGED
- Tweaked: The dismantle action now takes longer and damages tools more
- Tweaked: Durability of base building objects, tents and containers against explosives
- Tweaked: HP balancing for fence and watchtower parts
SERVER
- Added: Server config parameters disableBaseDamage and disableContainerDamage, setting them to 1 will disable damage and destruction on relevant objects (see our server config documentation)
MODDING
KNOWN ISSUES
- Furniture does not block bullets
sam van mieghem says:
Codered08 says:
Benjamin Thörnblom says: