PC Experimental 1.26 Update 2 – Version 1.26.158670 (Release on 22.08.2024)
NOTES
- Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
- Consider de-fragmenting your HDD after downloading large updates.
- In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
- You can help us to further improve the game by posting your feedback on the Feedback Tracker.
GAME
ADDED
- Rubber Boat
- Experimental watermark with version number
- New sound effects for pneumonia
- New sound effects for fishing with the improvised fishing rod
- Particles for car wheels on asphalt and gravel
- DayZ Frostline info in the main menu
FIXED
- Fixed an exploit to look through walls
- Fixed a game crash in the Livonia underground
- The name of the dead fox was not correctly displayed
- Fixed unintended behavior of the fishing trap
- It was not possible to drink from animal troughs
- Shooting small plastic objects generated a black dust particle effect
- The middle and top floors of watchtowers were not visible in the vicinity view
- Multiple fireplaces in close proximity would persist even through heavy rain
- Several items were clipping when added to the cooking slot of fireplaces
- Fixed several broken item interactions
- Sidewalks in Chernarus were disproportionately harmful to footwear (https://feedback.bistudio.com/T182580)
- The shemag was not properly held in hands
- The heat pack was missing its fire geometry
- The tactical goggles weren’t fully displayed in inventory view
- The hunting vest had wrong fire geometry
- Rain was not visible from inside a vehicle
- It was not possible to use the surrender emote with an item in hands
- It was not possible to upgrade a torch with fuel from a gas station pump
- Other players could see buried items on top of the supposed stash location (https://feedback.bistudio.com/T183104 – private)
- The wolf headdress was missing certain materials
CHANGED
- Reduced inventory capacity of backpacks and some larger jackets
- Tweaked the free-look restrictions during continuous actions
- Cooking meat from predators now has a 40% chance of ridding it from parasites
- Reduced sound ranges for ambient animals
- Tweaked heat insulation values for the patrol gear variants
SERVER
- Fixed: Not setting a shardID for your server would result in it defaulting to a bad value (ShardIds 000 – 099 will not function) (https://feedback.bistudio.com/T183412)
MODDING
- Added: DayZPlayer.GetLookLimits and DayZPlayer.GetAimLimits script API
- Added: CatchYieldBank registration management methods (https://feedback.bistudio.com/T183548)
- Added: “SurfaceInfo.GetByName” and “SurfaceInfo.GetByFile” to directly get the SurfaceInfo
- Fixed: Applied several changes to sustain modding compatibility
- Changed: CatchYieldBank defaults initialization for modded WorldData (https://feedback.bistudio.com/T183548)
KNOWN ISSUES
- The character can glitch under water after exiting boat at high speed
- Incorrect “Stop engine” behavior on boats
- Sea wave movement sometimes jumps
- It is not possible to repair boats
- Push boat is present from inside the boat
- Inconsistent and missing damage textures of the boats
- Players can ride ruined boats
- Boats cannot be damaged via melee combat
- Camera behavior is wrong when switching from 1pp to 3pp in CivilianSedan and exiting boats
- Character gets thrown off the boat when fishing from it
- Surrender gesture is not working consistently when standing inside boat and on vehicles
- Climbing on a boat can cause wrong animations
- Climbing on boat, especially with no or low stamina causes animation issues
- Pull out body in boat animation can glitch
- Smoke particles are appearing from the incorrect part of oven
- Smoke particle stays on ovens even after smoking item is removed
- Volumetric fog is not present immediately after connecting
- Heat comfort of the player rises when eating food with neutral temperature
sam van mieghem says:
Codered08 says:
Benjamin Thörnblom says: